


We also include a Theory of Magic Subclass for those so inclined.

We then create spell creation guidelines based off of this model and explain how our findings explain other features of magic and how it might alter gameplay. In this book we explore the evidence we have and attempt to build a mathematical model to describe magic from first principles in an accessible way. The Theory of Magic is a scientific approach to the magic seen in 5e created after a succesful kickstarter (£6.5k raised!). Ever wanted to create your own spells? Or roleplay a wizard with truly scientific understanding of magic? Or even just explore the hidden relationships between the spells of 5e? Then this is the book you need to take your role play wizarding to the next level!
